Serialization is the process of converting a data structure or object into a sequence of bits so that it can be stored in a file or memory buffer, or transmitted across a network connection link to be reconstructed later in the same or another computer environment.
Design an algorithm to serialize and deserialize a binary tree. There is no restriction on how your serialization/deserialization algorithm should work. You just need to ensure that a binary tree can be serialized to a string and this string can be deserialized to the original tree structure.
For example, you may serialize the following tree
1 / \ 2 3 / \ 4 5
as "[1,2,3,null,null,4,5]"
, just the same as . You do not necessarily need to follow this format, so please be creative and come up with different approaches yourself.
Note: Do not use class member/global/static variables to store states. Your serialize and deserialize algorithms should be stateless.
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1 /** 2 * Definition for a binary tree node. 3 * struct TreeNode { 4 * int val; 5 * TreeNode *left; 6 * TreeNode *right; 7 * TreeNode(int x) : val(x), left(NULL), right(NULL) {} 8 * }; 9 */10 class Codec {11 private:12 void _serialize(TreeNode *root, ostringstream &sout) {13 if (root == NULL) {14 sout << "# ";15 return;16 }17 sout << root->val << " ";18 _serialize(root->left, sout);19 _serialize(root->right, sout);20 }21 void _deserialize(TreeNode *&root, istringstream &sin) {22 int val;23 string tmp;24 if (sin >> tmp && tmp != "#") {25 val = stoi(tmp);26 } else {27 return;28 }29 root = new TreeNode(val);30 _deserialize(root->left, sin);31 _deserialize(root->right, sin);32 }33 public:34 35 // Encodes a tree to a single string.36 string serialize(TreeNode* root) {37 ostringstream sout;38 _serialize(root, sout);39 return sout.str();40 }41 42 // Decodes your encoded data to tree.43 TreeNode* deserialize(string data) {44 istringstream sin(data);45 TreeNode *root = NULL;46 _deserialize(root, sin);47 return root;48 }49 };50 51 // Your Codec object will be instantiated and called as such:52 // Codec codec;53 // codec.deserialize(codec.serialize(root));